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class Animal:
def __init__(self):
print("I'm coming to life!")
self.energy = 50
def eat(self, amount):
self.energy += amount
def move(self):
self.energy -= 10
print("I am running!")
def say_hi(self):
print("Meep!")
def get_status(self):
print("My energy level is", self.energy)
if self.energy < 0:
print("I'm starving!")
elif self.energy < 50:
print("I'm getting hungry!")
elif self.energy <= 100:
print("I'm happily full.")
else:
print("I'm feeling stuffed!")
class Penguin(Animal):
def __init__(self):
super().__init__()
print("I am a penguin!")
self.energy = 100
def move(self):
self.energy -= 5
print("I am sliding!")
class Eagle(Animal):
def __init__(self):
super().__init__()
print("I am an eagle!")
self.energy = 20
def move(self):
if self.energy < 0:
print("I'm too tired to fly...")
else:
print("I am flying to the sea!")
self.energy -= 20
def say_hi(self):
print("Shrieeeeek!")
# If you want to test the example, uncomment the code below
# animal = Animal()
# animal.get_status()
# animal.eat(60)
# animal.get_status()
# animal.move()
# animal.get_status()
# animal.say_hi()
# print()
# penguin = Penguin()
# penguin.eat(5)
# penguin.get_status()
# penguin.move()
# penguin.get_status()
# penguin.say_hi()
# print()
# eagle = Eagle()
# eagle.say_hi()
# eagle.get_status()
# eagle.move()
# eagle.get_status()
# eagle.move()
# eagle.get_status()
# eagle.move()
# print()