# NPCs --- ## Friendly / Allied NPCs --- ### Emalia Urthrona - **Race:** Human | **Gender:** Female - **Role:** Village Elder, Bog Bottom council leader - **Personality:** Cool, compassionate, studious; voice trembles when discussing dire threats - **Status:** Alive, Friendly - **Location:** Bog Bottom - **Notes:** Authorized party to destroy the boggard dam. Declared the day of victory the "Feast of Heroes." Rewards party 20 gp and a silver medallion (5 gp) each. --- ### Ladrusa - **Race:** Elf | **Gender:** Female - **Role:** Town healer; alchemist - **Personality:** Gentle, worried, deeply compassionate; appears exhausted from tending patients - **Status:** Alive, Friendly - **Location:** House of Rest, Bog Bottom - **Notes:** Knowledgeable in alchemy, medicine, and herbal lore. Sent party to gather antidote ingredients. Arranged barge travel. Rewarded party 10 gp each after Adventures 1 and 2. --- ### Bearna Cragborn - **Race:** Dwarf | **Gender:** Female (Matriarch) - **Role:** Owner/operator of the Moss Pig inn and tavern - **Personality:** Kind but commanding; crisp with orders; happy to banter; knows local lore well - **Status:** Alive, Friendly - **Location:** Moss Pig, Bog Bottom - **Notes:** Provided free food and drink to party as thanks for rescuing villagers. Knows the legend of "Two Tusk" and the story of the proud knife fighter who vanished hunting it. --- ### Trag Femster - **Race:** Boggard | **Gender:** Male - **Role:** Shopkeeper, Mud Fly Supplies - **Personality:** Cheerful, gregarious, constantly eating live bait while talking; disdainful of the Gogunta cult - **Status:** Alive, Friendly - **Location:** Mud Fly Supplies, Bog Bottom - **Notes:** A non-evil boggard. Was approached by the Gogunta cult for recruitment and refused. Says cult boggards "don't ribbit right." --- ### Alivina Etrugan - **Race:** Human | **Gender:** Nonbinary - **Role:** Shopkeeper, The Sinking Pony - **Personality:** Cheerful - **Status:** Alive, Friendly - **Location:** The Sinking Pony, Bog Bottom --- ### Jelaara Mufnari - **Race:** Catfolk | **Gender:** Female - **Role:** Traveling musician/bard - **Personality:** Talkative, curious, eager to share information; friendly to strangers - **Appearance:** Tail, furry ears, guitar strapped to back - **Status:** Alive, Departed - **Location:** Last seen traveling from Willowside toward Bog Bottom and then Pier's End - **Notes:** Spotted Gogunta cult boggards in the swamp (saw thorn-covered rune carved on their foreheads). Can cast *soothe* (heals 1d10+4 HP). Was traveling Kortos island learning local songs. --- ### Leather Cap - **Race:** Fungus Leshy | **Gender:** Nonbinary - **Role:** Guardian of the mushroom stump in Dunmire swamp - **Personality:** Dour, protective, speaks in low ponderous tones; values negotiation - **Status:** Alive, Neutral (hostile if mushrooms threatened) - **Location:** Mushroom Stump, Dunmire Swamp - **Creature Level:** 2 - **AC:** 18 | **HP:** 30 | **Speed:** 25 ft - **Fort** +8 | **Ref** +10 | **Will** +6 - **Attacks:** Fist +10 (1d6+2 B, agile/finesse); Spore Pod +10, 30 ft (1d6+2 B + spores) - **Special:** Spore Cloud (2 actions, DC 16 Fort; 1d6 poison + sickened 1 in 15-ft emanation) - **Notes:** Will allow harvest of pale waning mushrooms on DC 15 Diplomacy (DC 10 if party promises to leave). Flees if reduced below 10 HP. Speaks Common and Fey; can communicate with fungi. --- ## Rescued Villagers --- ### Halpran - **Race:** Human | **Gender:** Male - **Role:** Villager (laborer/fisherman) - **Status:** Alive, Rescued — was unconscious and under boggard fungus influence - **Location:** Bog Bottom (recovering) - **Notes:** Captured near the Old Mill. Remembered nothing after being cured. --- ### Peniria - **Race:** Human | **Gender:** Female - **Role:** Villager (laborer/fisherman) - **Status:** Alive, Rescued — was unconscious and under boggard fungus influence - **Location:** Bog Bottom (recovering) - **Notes:** Captured near the Old Mill. Remembered nothing after being cured. --- ### Rileaa - **Race:** Human | **Gender:** Female - **Role:** Forced laborer at the dam - **Status:** Alive, Rescued — was under fungus influence - **Location:** Bog Bottom (recovering) - **Notes:** Recovered from dam bridge area (Encounter C1). After curing, warned party about the giant frog at the docks. --- ### Jortsen - **Race:** Dwarf | **Gender:** Male - **Role:** Forced laborer at the dam - **Status:** Alive, Rescued — was under fungus influence - **Location:** Bog Bottom (recovering) - **Notes:** Recovered from dam bridge area (Encounter C1). After curing, described the Gogunta cult's goal to drown the swamp and warned about the terrifying deity they serve. --- ### Helgrest Fond - **Race:** Orc | **Gender:** Male - **Role:** Forced laborer at the dam (held for weeks) - **Status:** Alive, Rescued — was under fungus influence - **Location:** Bog Bottom (recovering) - **Notes:** Recovered from the dock area (Encounter C4). Warned party that Zungur has a deadly croak, and that there is a frog skull trap in the tunnels (advised packing ears with mud). Described Zungur as a powerful spellcaster. --- ### Queldrana - **Race:** Elf | **Gender:** Female | **Age:** Older - **Role:** Villager; informal leader of the captive pen - **Status:** Alive, Rescued — was under fungus influence - **Location:** Bog Bottom (recovering) - **Notes:** Recovered from the tunnels (Encounter C5). Provided intelligence about Zungur: wrathful temper, acid magic, cult goal of flooding the swamp. Noted that some boggards protect themselves with a foul-smelling oily fungus paste. Grateful and helpful after curing. --- ## Hostile NPCs / Enemies --- ### Zungur — Boggard Swampseer *(Main Antagonist)* - **Race:** Boggard | **Gender:** Female - **Role:** Cult leader; swampseer; architect of the dam - **Deity:** Gogunta (demon lord of swamps) - **Personality:** Outraged by intrusion; refuses negotiation or retreat; gloats over PC failures; wrathful temper; receives divine visions from Gogunta - **Status:** Defeated - **Location:** Boggard Dam Fortress (Encounter C5/C6) - **Creature Level:** 3 - **AC:** 18 | **HP:** 40 | **Speed:** 20 ft / swim 25 ft - **Perception:** +11 (darkvision) - **Languages:** Boggard, Chthonian, Common - **Skills:** Athletics +8, Intimidation +8, Medicine +9, Nature +11, Performance +8, Religion +9 - **Fort** +9 | **Ref** +7 | **Will** +11 - **Melee:** Trident +10 (1d8+6 P); Tongue +10, reach 10 ft (tongue grab, DC 18 Escape / AC 15 to sever with 4+ slashing) - **Special Abilities:** - *Focusing Drone* (reaction): When making a Will save, uses Performance check and takes the higher result - *Terrifying Croak* (1 action): DC 19 Will or frightened 1 (non-boggards within 30 ft) - *Destructive Croak* (2 actions, sonic): 4d6 sonic in 15-ft emanation; frightened creatures take bonus damage = 2× frightened value; usable once per 1d4 rounds - *Swamp Passage:* Ignores difficult terrain from swamps - **Primal Spells (DC 21, attack +11):** - 2nd: Acid Grip, Mist - 1st: Breathe Fire (×2), Jump - Cantrips: Caustic Blast, Light, Sigil, Tangle Vine - **Equipment:** Trident, wand of heal (1/day), pouch with 14 gp and 7 sp - **Tactics:** Opens with Acid Grip to push PCs back (toward sluiceway if possible); uses Mist to block ranged attackers; Terrifying Croak then Destructive Croak when PCs close in; Breathe Fire in melee; will not flee - **Goal:** Flood the swamp to honor Gogunta and drown/convert all inhabitants --- ### Gogunta Cult Boggard Scouts (2) — Old Mill - **Race:** Boggard | **Deity:** Gogunta - **Status:** Defeated - **Location:** Old Mill, Third Floor - **Creature Level:** 1 - **AC:** 16 | **HP:** 24 each | **Speed:** 20 ft / swim 25 ft - **Perception:** +7 (darkvision) | **Languages:** Boggard, Common - **Fort** +9 | **Ref** +5 | **Will** +7 - **Equipment:** Leather armor, morningstar, sling (10 bullets) - **Attacks:** Morningstar +8 (1d6+3 B); Tongue +8, reach 10 ft (tongue grab, DC 18 Escape / AC 13 to sever with 2+ slashing); Sling +7, 50 ft (1d6+1 B) - **Special:** Terrifying Croak (1 action, DC 17 Will or frightened 1); Swamp Passage --- ### Boggard Guards — Dam Fortress - **Race:** Boggard | **Deity:** Gogunta (cult symbol on foreheads) - **Status:** Defeated - **Creature Level:** -1 - **AC:** 14 | **HP:** 9 each | **Speed:** 20 ft / swim 25 ft - **Perception:** +5 (darkvision) | **Languages:** Boggard, Common - **Fort** +7 | **Ref** +4 | **Will** +3 - **Equipment:** Padded armor, club, sling (10 bullets) - **Attacks:** Club +5 (1d6+1 B); Tongue +6, reach 10 ft (tongue grab, DC 15 Escape / AC 12 to sever with 1+ slashing); Sling +6, 50 ft (1d6 B) - **Special:** Warning Croak (free action when spotting foes — alerts all boggards within 50 ft, granting +2 to initiative and Perception); Swamp Passage --- ### Boggard Scout — Tower Watch Leader - **Race:** Boggard | **Deity:** Gogunta - **Status:** Defeated - **Location:** Tower (Encounter C2), Boggard Dam - **Creature Level:** 1 - *(Same stats as Gogunta Cult Boggard Scouts above)* - **Notes:** Stationed in the tower. Used sling at –2 penalty against targets adjacent to the tower. --- ## Creatures (Monsters) --- ### Two Tusk — Swamp Slurk - **Type:** Animal (Swamp Slurk) | **Size:** Large - **Status:** Alive — retreated when badly wounded; still at large in Dunmire - **Location:** Dunmire Swamp - **Creature Level:** 2 - **AC:** 17 | **HP:** 35 | **Speed:** 30 ft / swim 30 ft - **Perception:** +6 (darkvision) - **Fort** +10 (+12 vs Grapple) | **Ref** +6 | **Will** +4 - **Attacks:** Tusks +11 (1d8+4 P, deadly d10); Slime squirt +9, 30 ft (entangling slime — clumsy 1 and –5 ft Speed for 1 hour) - **Special:** - *Belly Grease* (3 actions): Coats barge/5-ft emanation in grease; DC 18 Balance check; lasts 10 min - *Sticky Feet:* Not off-guard on narrow surfaces; +4 to Reflex saves vs. falling - **Lore:** Local legend. Likely killed the unnamed knife fighter years ago — old magic dagger still embedded in its flank. Bearna Cragborn knows its story. - **Tactics:** Opens with Belly Grease, then tusks and slime. Retreats below 15 HP. --- ### Giant Frog — Dam Dock Beast - **Type:** Animal | **Size:** Medium - **Status:** Alive — fled after combat; uncontrolled - **Location:** Was caged at the dam dock (Encounter C4); now at large in swamp - **Creature Level:** 1 - **AC:** 15 | **HP:** 30 | **Speed:** 25 ft / swim 25 ft - **Perception:** +7 (low-light vision) - **Fort** +8 | **Ref** +7 | **Will** +5 - **Attacks:** Jaws +8 (1d6+3 P); Tongue +8, reach 15 ft (tongue grab, DC 16 Escape / AC 13 to sever with 2+ slashing) - **Special:** Sticky Feet (not off-guard on narrow surfaces; +4 Reflex vs. falling) - **Notes:** Was kept caged by boggards but never tamed. Attacked boggard guard first when released. Flees below 10 HP. --- ### Hunting Spider — Infested Tree - **Type:** Animal | **Size:** Medium - **Status:** Defeated - **Location:** Infested Tree (Encounter C3), Boggard Dam - **Creature Level:** 1 - **AC:** 17 | **HP:** 16 | **Speed:** 25 ft / climb 25 ft - **Perception:** +7 (darkvision, web sense) - **Fort** +6 | **Ref** +9 | **Will** +5 - **Attacks:** Fangs +9 (1d6+2 P + venom, finesse); Web +7, 30 ft (immobilized until DC 17 Escape) - **Venom (DC 16 Fort, 6 rounds max):** Stage 1: 1d4 poison + off-guard; Stage 2: 1d6 poison + clumsy 1 + off-guard; Stage 3: 1d6 poison + clumsy 2 + off-guard - **Special:** Spring Upon Prey (reaction — moves before initiative if web touched); Descend on a Web (1 action — drop 40 ft on silk) --- ### Python — Optional Swamp Encounter - **Type:** Animal | **Size:** Medium - **Status:** Unknown (optional encounter) - **Location:** Dunmire Swamp - **Creature Level:** 1 - **AC:** 15 | **HP:** 20 | **Speed:** 20 ft / climb 20 ft / swim 20 ft - **Perception:** +6 (low-light vision) - **Fort** +8 | **Ref** +10 | **Will** +4 - **Attacks:** Jaws +8 (1d8+3 P + Grab) - **Special:** Constrict (1 action, DC 17 Fort for half — 1d8 B); Wrap in Coils; Tighten Coils (reaction, +2 to Escape DC) --- ### Giant Swamp Flies (2) — Berry Patch - **Type:** Animal | **Size:** Medium - **Status:** Defeated - **Location:** Berry Patch, Dunmire Swamp - **Creature Level:** 1 - **AC:** 17 | **HP:** 20 each | **Speed:** 20 ft / fly 40 ft / climb 20 ft - **Perception:** +8 (darkvision) - **Fort** +6 | **Ref** +9 | **Will** +6 - **Attacks:** Mandibles +8 (1d6+3 P + stinging bite — DC 16 Fort or sickened 1/2) - **Special:** Avoid the Swat (reaction — +2 AC; if missed, fly away); do not pursue beyond the barge --- ### Young Monitor Lizard — Old Mill - **Type:** Animal | **Size:** Medium - **Status:** Defeated - **Location:** Old Mill, Second Floor - **Creature Level:** 1 - **AC:** 15 | **HP:** 24 | **Speed:** 30 ft / swim 20 ft - **Perception:** +6 (low-light vision, scent 30 ft) - **Fort** +8 | **Ref** +7 | **Will** +4 - **Attacks:** Jaws +7 (1d4+2 P + venom) - **Venom (DC 15 Fort, 4 rounds):** Stage 1: 1d4 poison; Stage 2: 1d6 poison - **Special:** Lurching Charge (2 actions — Stride ×2 then Strike with +2 if moved 20+ ft) - **Notes:** Guarded the ladder to the top floor; tolerated boggards but attacked strangers. --- ### Swamp Beetles (3) — Old Mill - **Type:** Animal | **Size:** Small - **Status:** Defeated - **Location:** Old Mill, Ground Floor - **Creature Level:** -1 - **AC:** 15 | **HP:** 6 each | **Speed:** 20 ft - **Fort** +4 | **Ref** +7 | **Will** +2 - **Attacks:** Mandibles +5 (1d4+1 P); Swamp Spit +7, 20 ft (1d4 acid) - **Special:** Splatter (foul-smelling acid splash 1 damage when killed) --- ## Historical / Deceased --- ### The Knife Fighter (Unknown Name) - **Race:** Unknown | **Status:** Deceased (killed by Two Tusk) - **Notes:** A proud warrior who came to Bog Bottom boasting he would hunt and kill Two Tusk with his magic dagger. Vanished without a trace. His dagger was found embedded in Two Tusk's flank — evidence of his fate. Story told by Bearna Cragborn.