Create click handler

master
Matt Huntington 8 years ago
parent 49487a7e91
commit 5af7788119

@ -15,6 +15,7 @@
1. Dynamically generate svg elements
1. Create axes
1. Display data in a table
1. Create click handler
## Add link to d3 library
@ -271,7 +272,7 @@ yScale.domain(yDomain);
Let's do the same for the xScale's domain:
```javascript
var parseTime = d3.timeParse("%B%e, %Y");
var parseTime = d3.timeParse("%B%e, %Y at %-I:%M%p");
var xScale = d3.scaleTime();
xScale.range([0,WIDTH]);
xDomain = d3.extent(runs, function(datum, index){
@ -386,3 +387,98 @@ th, td {
text-align: center;
}
```
## Create click handler
Let's say that we want it so that when the user clicks on the `<svg>` element, it creates a new run.
```javascript
var formatTime = d3.timeFormat("%B%e, %Y at %-I:%M%p"); //will take a date object and return a formatted string
d3.select('svg').on('click', function(){
var x = d3.event.offsetX; //gets the x position of the mouse relative to the svg element
var y = d3.event.offsetY; //gets the y position of the mouse relative to the svg element
var date = xScale.invert(x) //get a date value from a visual point
var distance = yScale.invert(y); //get a numeric distance value from a visual point
var newRun = { //create a new "run" object
id: runs[runs.length-1].id+1, //generate a new id by adding 1 to the last run's id
date: formatTime(date), //format the date object created above
distance: distance //add the distance
}
runs.push(newRun); //push the new run onto the runs array
createTable(); //render the table
});
```
You might notice that `createTable()` just adds on all the run rows again. Let's clear out the previous rows:
```javascript
var createTable = function(){
d3.select('tbody').html(''); //clear out all rows from the table
for (var i = 0; i < runs.length; i++) {
var row = d3.select('tbody').append('tr');
row.append('td').html(runs[i].id);
row.append('td').html(runs[i].date);
row.append('td').html(runs[i].distance);
}
}
```
Now put the code for creating `<circles>` inside a render function:
```javascript
var render = function(){
var yScale = d3.scaleLinear();
yScale.range([HEIGHT, 0]);
yDomain = d3.extent(runs, function(datum, index){
return datum.distance;
})
yScale.domain(yDomain);
d3.select('svg').selectAll('circle')
.data(runs)
.enter()
.append('circle');
d3.selectAll('circle')
.attr('cy', function(datum, index){
return yScale(datum.distance);
});
var parseTime = d3.timeParse("%B%e, %Y at %-I:%M%p");
var xScale = d3.scaleTime();
xScale.range([0,WIDTH]);
xDomain = d3.extent(runs, function(datum, index){
return parseTime(datum.date);
});
xScale.domain(xDomain);
d3.selectAll('circle')
.attr('cx', function(datum, index){
return xScale(parseTime(datum.date));
});
}
render();
```
For future use, let's move the `xScale` and `yScale` out of the render function:
```javascript
var xScale = d3.scaleTime();
var yScale = d3.scaleLinear();
var render = function(){
//...rest of render function without xScale and yScale declarations
}
render();
```
Let's call `render()` inside our `<svg>` click handler:
```javascript
runs.push(newRun);
createTable();
render();
```

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