diff --git a/unit_01/w02d04/homework/README_memory.md b/unit_01/w02d04/homework/README_memory.md
index 42fcd74..904a3e5 100644
--- a/unit_01/w02d04/homework/README_memory.md
+++ b/unit_01/w02d04/homework/README_memory.md
@@ -31,12 +31,14 @@ The commit message should read:
- `makeAndDisplayTiles()`
- - this function should empty the container that will hold the gameboard tiles
- - it should create 10 new game tiles
- - give them the class 'column'
+ - it should create 10 new game tiles (you will want to use a loop to create these tiles)
+ - give them the class 'column'
- give them a 'data-value' attribute from each element of your tiles array. Ex: The output for an 'A' tile will look like ` `
+ - it should add click events to each of the gameboard tiles
+ - Each click event should call the makePlay function passing it the tile that was clicked. Strong hint: the tile that was clicked is `this` tile . . . Can you pass `this` as a parameter to the makePlay function? Test it out.
- add the game tiles to the board
- - it should clear the text in the `info` div
+ - it should clear the text in the `info` div
+ - this function should empty the container that will hold the gameboard tiles
- Lastly, it should then call a function that will add click events to each tile
**Commit 3**
@@ -45,26 +47,16 @@ The commit message should read:
"Commit 3: Created makeAndDisplayTiles() function"
-- `addEventsToTiles()`
- - it should add click events to each of the gameboard tiles
- - Each click event should call the makePlay function passing it the tile that was clicked. Strong hint: the tile that was clicked is `this` tile . . . Can you pass `this` as a parameter to the makePlay function? Test it out.
-
-**Commit 4**
-
-The commit message should read:
-"Commit 4: Created addEventsToTiles() function"
-
-
- `makePlay(tile)`
- this function should set the text of the current clicked tile to the value stored in the data attribute
- it should add a class of found to the tile
- it should add a class of clicked to the tile
- if the number of clicked tiles is 2, then it should check for a match
-**Commit 5**
+**Commit 4**
The commit message should read:
-"Commit 5: Created makePlay(tile)"
+"Commit 4: Created makePlay(tile)"
- `checkForMatch()`
@@ -79,10 +71,10 @@ The commit message should read:
- BONUS: use setTimeout to keep your cards showing for a hot
moment.
-**Commit 6**
+**Commit 5**
The commit message should read:
-"Commit 6: Created checkForMatch() function"
+"Commit 5: Created checkForMatch() function"
*After you have the preceding functions working:*
@@ -92,18 +84,18 @@ The commit message should read:
- remove the found class
- add a won class
-**Commit 7**
+**Commit 6**
The commit message should read:
-"Commit 7: Created checkForWin() function"
+"Commit 6: Created checkForWin() function"
## START
- add a click event to the start button, so that when it is clicked a new game is triggered.
-**Commit 8**
+**Commit 7**
The commit message should read:
-"Commit 8: Added a click event to the start button to start a new game"
+"Commit 7: Added a click event to the start button to start a new game"