From dd4abc7970d6303c6307d8f48b29fb0c6498655a Mon Sep 17 00:00:00 2001 From: Matthew Huntington Date: Fri, 20 Feb 2026 19:26:53 -0500 Subject: [PATCH] fix off-guard description in detection targeting summary MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The detector is off-guard to hidden/undetected creatures (−2 to their own AC), not the other way around. The hidden creature does not have −2 AC against the detector's attacks. Co-Authored-By: Claude Sonnet 4.6 --- index.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.html b/index.html index eb625d7..bd1c257 100644 --- a/index.html +++ b/index.html @@ -507,7 +507,7 @@ flowchart TD
  • Undetected: Declare a square to attack. The GM secretly rolls both the flat check and your attack roll. The GM will not say whether you missed due to the flat check, the attack roll, or choosing the wrong square.
  • Unnoticed: You cannot target the creature directly. Area effects still work normally against undetected creatures.
  • Invisible creature starts as Hidden if you were already observing it when it turned invisible (you last know where it was). It can then Sneak to become Undetected.
  • -
  • Off-guard applies against you when attacking a creature that is hidden or undetected relative to you — it gets the −2 AC penalty.
  • +
  • Off-guard: When a creature is hidden or undetected from you, you are off-guard to it — you take a −2 circumstance penalty to your AC against its attacks. The hidden/undetected creature is not automatically off-guard to you.