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Matt Huntington 3511ce3f3e
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9 years ago
README.md headers 9 years ago

README.md

WebGL

Beginner

  1. What is WebGL
  2. Setup
  3. Create a Renderer
  4. Creating a Perspective Camera
  5. Creating an Orthographic Camera
  6. Create a Spot Light
  7. Create a Phong Material
  8. Create a Circle for the Ground
  9. Create a Sphere for the Ball
  10. Create a Texture Map for the Ball
  11. Create a Cube
  12. Create a Lambert Material
  13. Create a Torus for Each Wheel
  14. Create a Cylinder for the Arm
  15. Add Shoulder, Elbow, Forearm, Wrist, Fingers

Advanced

  1. Calculate Angle Between Robot And Ball
  2. Calculate Angle Between Tangent and Line To Ball
  3. Calculate Robot Stopping Point
  4. Create the Run Function
  5. Create Drive Action
  6. Create Reach Ball Action
  7. Redraw Ball in Relation to Arm
  8. Create Move Ball Action
  9. Redraw Ball in Relation to Track
  10. Create Reset Arm Action
  11. Start Driving Again
  12. Create Change Camera Angle Button
  13. Make Camera Ride The Robot Body
  14. Make Camera Ride The Robot Arm
  15. Make Camera Ride The Ball