3.1 KiB
Object Oriented Design in Javascript
Lesson Objectives
- Use JavaScript objects to model the real world
- Assign functions to variables
- Use methods to access properties of the object
Use JavaScript objects to model the real world
Objects in javascript are just key/value pairs
var matt = {
age: 36,
eyes: 'blue',
name: 'Matt'
}
Can retrieve values using dot notation
matt.age //returns 36
Can modify an object's properties like so:
matt.age = 40;
matt.eyes = 'green';
Assign functions to variables
Functions are objects and can be assigned to variables
var myFunc = function(){
console.log('hi!');
}
myFunc();
Functions can be assigned to properties of objects. These functions are referred to as methods of the object. It's like having the object perform an action.
var matt = {
sayHello: function(){
console.log('Hello, my name is Matt!');
}
}
matt.sayHello();
Use methods to access properties of the object
When invoking methods, you can reference other properties of the object with the keyword this
var matt = {
name: 'Matt',
greet: function(){
console.log('Hello! My name is' + this.name);
}
}
matt.greet(); //logs 'Hello! My name is Matt'
Object Oriented JS
If you need to create multiple objects of the same type, object literals ({ property:'value'}) can be inefficient. We can create constructor functions, which act like class declarations.
var Person = function(){
this.numArms = 2; //use the this keyword to create properties and methods
this.numLegs = 2;
}
var me = new Person(); //use the new keyword to instantiate a new object
var someoneElse = new Person();
console.log(me);
console.log(someoneElse);
We can pass parameters into constructor functions to make instances unique
var Person = function(name){
this.name = name;
this.numArms = 2; //use the this keyword to create properties and methods
this.numLegs = 2;
}
var me = new Person('Matt'); //use the new keyword to instantiate a new object
var someoneElse = new Person('Joey Jo-Jo Junior Shabadoo');
console.log(me);
console.log(someoneElse);
Methods act just like adding properties
var Person = function(name){
this.name = name;
this.numArms = 2; //use the this keyword to create properties and methods
this.numLegs = 2;
this.sayHello = function(){
console.log("Hello, my name is " + this.name);
}
}
var me = new Person('Matt'); //use the new keyword to instantiate a new object
me.sayHello();
We can have a "class" inherit from another class, using the .call static method of a function
var Car = function(){
this.wheels = 4;
}
var Humvee = function(){
Car.call(this);
this.numAmericanFlags = 4;
}
var murica = new Humvee();
console.log(murica);