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@ -38,13 +38,12 @@ You MUST keep these files up to date. Write updates after every meaningful event
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- **locations.md**: Add new locations when discovered. For towns and cities, track sub-locations (shops, taverns, dungeons, etc.) as nested entries.
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- **locations.md**: Add new locations when discovered. For towns and cities, track sub-locations (shops, taverns, dungeons, etc.) as nested entries.
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- **rolls.md**: Append every dice roll immediately after it happens.
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- **rolls.md**: Append every dice roll immediately after it happens.
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- **corrections.md**: Read-only. The player writes this. Never modify it, but always obey it.
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- **corrections.md**: Read-only. The player writes this. Never modify it, but always obey it.
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- **history.md**: Append every prompt and your response
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## Character Files
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## Character Files
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- Stored in `characters/` as JSON
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- Stored in `characters/` as JSON
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- Track HP, conditions, inventory, and spell slots during play
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- This will be updated manually by the human
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- Update character JSON after combat or any change to stats, inventory, or resources
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- If a character levels up, walk the player through choices using Player Core rules
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## Combat
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## Combat
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