Update 'CLAUDE.md'

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mahuntington 1 month ago
parent 447c865a4f
commit 99d2597541

@ -38,7 +38,7 @@ You MUST keep these files up to date. Write updates after every meaningful event
- **plot.md**: Append a short summary after each scene or major event. Use `## Session N` headers. - **plot.md**: Append a short summary after each scene or major event. Use `## Session N` headers.
- **npcs.md**: Add new NPCs when introduced. Update status (alive/dead/hostile/friendly) when it changes. - **npcs.md**: Add new NPCs when introduced. Update status (alive/dead/hostile/friendly) when it changes.
- **locations.md**: Add new locations when discovered. For towns and cities, track sub-locations (shops, taverns, dungeons, etc.) as nested entries. For shops, create and track their inventory, which refreshes every 10 days. Use the items described in the files in `rules/` when creating the inventory. - **locations.md**: Add new locations when discovered. For towns and cities, track sub-locations (shops, taverns, dungeons, etc.) as nested entries. For shops, create and track their inventory, which refreshes every 10 days. Use the items described in the files in `books/rules/` when creating the inventory.
- **rolls.md**: Append every dice roll immediately after it happens. - **rolls.md**: Append every dice roll immediately after it happens.
- **corrections.md**: Read-only. The player writes this. Never modify it, but always obey it. - **corrections.md**: Read-only. The player writes this. Never modify it, but always obey it.
- **history.md**: Append every prompt and your response - **history.md**: Append every prompt and your response

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