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# NPCs
---
## Friendly / Allied NPCs
---
### Emalia Urthrona
- **Race:** Human | **Gender:** Female
- **Role:** Village Elder, Bog Bottom council leader
- **Personality:** Cool, compassionate, studious; voice trembles when discussing dire threats
- **Status:** Alive, Friendly
- **Location:** Bog Bottom
- **Notes:** Authorized party to destroy the boggard dam. Declared the day of victory the "Feast of Heroes." Rewards party 20 gp and a silver medallion (5 gp) each.
---
### Ladrusa
- **Race:** Elf | **Gender:** Female
- **Role:** Town healer; alchemist
- **Personality:** Gentle, worried, deeply compassionate; appears exhausted from tending patients
- **Status:** Alive, Friendly
- **Location:** House of Rest, Bog Bottom
- **Notes:** Knowledgeable in alchemy, medicine, and herbal lore. Sent party to gather antidote ingredients. Arranged barge travel. Rewarded party 10 gp each after Adventures 1 and 2.
---
### Bearna Cragborn
- **Race:** Dwarf | **Gender:** Female (Matriarch)
- **Role:** Owner/operator of the Moss Pig inn and tavern
- **Personality:** Kind but commanding; crisp with orders; happy to banter; knows local lore well
- **Status:** Alive, Friendly
- **Location:** Moss Pig, Bog Bottom
- **Notes:** Provided free food and drink to party as thanks for rescuing villagers. Knows the legend of "Two Tusk" and the story of the proud knife fighter who vanished hunting it.
---
### Trag Femster
- **Race:** Boggard | **Gender:** Male
- **Role:** Shopkeeper, Mud Fly Supplies
- **Personality:** Cheerful, gregarious, constantly eating live bait while talking; disdainful of the Gogunta cult
- **Status:** Alive, Friendly
- **Location:** Mud Fly Supplies, Bog Bottom
- **Notes:** A non-evil boggard. Was approached by the Gogunta cult for recruitment and refused. Says cult boggards "don't ribbit right."
---
### Alivina Etrugan
- **Race:** Human | **Gender:** Nonbinary
- **Role:** Shopkeeper, The Sinking Pony
- **Personality:** Cheerful
- **Status:** Alive, Friendly
- **Location:** The Sinking Pony, Bog Bottom
---
### Jelaara Mufnari
- **Race:** Catfolk | **Gender:** Female
- **Role:** Traveling musician/bard
- **Personality:** Talkative, curious, eager to share information; friendly to strangers
- **Appearance:** Tail, furry ears, guitar strapped to back
- **Status:** Alive, Departed
- **Location:** Last seen traveling from Willowside toward Bog Bottom and then Pier's End
- **Notes:** Spotted Gogunta cult boggards in the swamp (saw thorn-covered rune carved on their foreheads). Can cast *soothe* (heals 1d10+4 HP). Was traveling Kortos island learning local songs.
---
### Leather Cap
- **Race:** Fungus Leshy | **Gender:** Nonbinary
- **Role:** Guardian of the mushroom stump in Dunmire swamp
- **Personality:** Dour, protective, speaks in low ponderous tones; values negotiation
- **Status:** Alive, Neutral (hostile if mushrooms threatened)
- **Location:** Mushroom Stump, Dunmire Swamp
- **Creature Level:** 2
- **AC:** 18 | **HP:** 30 | **Speed:** 25 ft
- **Fort** +8 | **Ref** +10 | **Will** +6
- **Attacks:** Fist +10 (1d6+2 B, agile/finesse); Spore Pod +10, 30 ft (1d6+2 B + spores)
- **Special:** Spore Cloud (2 actions, DC 16 Fort; 1d6 poison + sickened 1 in 15-ft emanation)
- **Notes:** Will allow harvest of pale waning mushrooms on DC 15 Diplomacy (DC 10 if party promises to leave). Flees if reduced below 10 HP. Speaks Common and Fey; can communicate with fungi.
---
## Rescued Villagers
---
### Halpran
- **Race:** Human | **Gender:** Male
- **Role:** Villager (laborer/fisherman)
- **Status:** Alive, Rescued — was unconscious and under boggard fungus influence
- **Location:** Bog Bottom (recovering)
- **Notes:** Captured near the Old Mill. Remembered nothing after being cured.
---
### Peniria
- **Race:** Human | **Gender:** Female
- **Role:** Villager (laborer/fisherman)
- **Status:** Alive, Rescued — was unconscious and under boggard fungus influence
- **Location:** Bog Bottom (recovering)
- **Notes:** Captured near the Old Mill. Remembered nothing after being cured.
---
### Rileaa
- **Race:** Human | **Gender:** Female
- **Role:** Forced laborer at the dam
- **Status:** Alive, Rescued — was under fungus influence
- **Location:** Bog Bottom (recovering)
- **Notes:** Recovered from dam bridge area (Encounter C1). After curing, warned party about the giant frog at the docks.
---
### Jortsen
- **Race:** Dwarf | **Gender:** Male
- **Role:** Forced laborer at the dam
- **Status:** Alive, Rescued — was under fungus influence
- **Location:** Bog Bottom (recovering)
- **Notes:** Recovered from dam bridge area (Encounter C1). After curing, described the Gogunta cult's goal to drown the swamp and warned about the terrifying deity they serve.
---
### Helgrest Fond
- **Race:** Orc | **Gender:** Male
- **Role:** Forced laborer at the dam (held for weeks)
- **Status:** Alive, Rescued — was under fungus influence
- **Location:** Bog Bottom (recovering)
- **Notes:** Recovered from the dock area (Encounter C4). Warned party that Zungur has a deadly croak, and that there is a frog skull trap in the tunnels (advised packing ears with mud). Described Zungur as a powerful spellcaster.
---
### Queldrana
- **Race:** Elf | **Gender:** Female | **Age:** Older
- **Role:** Villager; informal leader of the captive pen
- **Status:** Alive, Rescued — was under fungus influence
- **Location:** Bog Bottom (recovering)
- **Notes:** Recovered from the tunnels (Encounter C5). Provided intelligence about Zungur: wrathful temper, acid magic, cult goal of flooding the swamp. Noted that some boggards protect themselves with a foul-smelling oily fungus paste. Grateful and helpful after curing.
---
## Hostile NPCs / Enemies
---
### Zungur — Boggard Swampseer *(Main Antagonist)*
- **Race:** Boggard | **Gender:** Female
- **Role:** Cult leader; swampseer; architect of the dam
- **Deity:** Gogunta (demon lord of swamps)
- **Personality:** Outraged by intrusion; refuses negotiation or retreat; gloats over PC failures; wrathful temper; receives divine visions from Gogunta
- **Status:** Defeated
- **Location:** Boggard Dam Fortress (Encounter C5/C6)
- **Creature Level:** 3
- **AC:** 18 | **HP:** 40 | **Speed:** 20 ft / swim 25 ft
- **Perception:** +11 (darkvision)
- **Languages:** Boggard, Chthonian, Common
- **Skills:** Athletics +8, Intimidation +8, Medicine +9, Nature +11, Performance +8, Religion +9
- **Fort** +9 | **Ref** +7 | **Will** +11
- **Melee:** Trident +10 (1d8+6 P); Tongue +10, reach 10 ft (tongue grab, DC 18 Escape / AC 15 to sever with 4+ slashing)
- **Special Abilities:**
- *Focusing Drone* (reaction): When making a Will save, uses Performance check and takes the higher result
- *Terrifying Croak* (1 action): DC 19 Will or frightened 1 (non-boggards within 30 ft)
- *Destructive Croak* (2 actions, sonic): 4d6 sonic in 15-ft emanation; frightened creatures take bonus damage = 2× frightened value; usable once per 1d4 rounds
- *Swamp Passage:* Ignores difficult terrain from swamps
- **Primal Spells (DC 21, attack +11):**
- 2nd: Acid Grip, Mist
- 1st: Breathe Fire (×2), Jump
- Cantrips: Caustic Blast, Light, Sigil, Tangle Vine
- **Equipment:** Trident, wand of heal (1/day), pouch with 14 gp and 7 sp
- **Tactics:** Opens with Acid Grip to push PCs back (toward sluiceway if possible); uses Mist to block ranged attackers; Terrifying Croak then Destructive Croak when PCs close in; Breathe Fire in melee; will not flee
- **Goal:** Flood the swamp to honor Gogunta and drown/convert all inhabitants
---
### Gogunta Cult Boggard Scouts (2) — Old Mill
- **Race:** Boggard | **Deity:** Gogunta
- **Status:** Defeated
- **Location:** Old Mill, Third Floor
- **Creature Level:** 1
- **AC:** 16 | **HP:** 24 each | **Speed:** 20 ft / swim 25 ft
- **Perception:** +7 (darkvision) | **Languages:** Boggard, Common
- **Fort** +9 | **Ref** +5 | **Will** +7
- **Equipment:** Leather armor, morningstar, sling (10 bullets)
- **Attacks:** Morningstar +8 (1d6+3 B); Tongue +8, reach 10 ft (tongue grab, DC 18 Escape / AC 13 to sever with 2+ slashing); Sling +7, 50 ft (1d6+1 B)
- **Special:** Terrifying Croak (1 action, DC 17 Will or frightened 1); Swamp Passage
---
### Boggard Guards — Dam Fortress
- **Race:** Boggard | **Deity:** Gogunta (cult symbol on foreheads)
- **Status:** Defeated
- **Creature Level:** -1
- **AC:** 14 | **HP:** 9 each | **Speed:** 20 ft / swim 25 ft
- **Perception:** +5 (darkvision) | **Languages:** Boggard, Common
- **Fort** +7 | **Ref** +4 | **Will** +3
- **Equipment:** Padded armor, club, sling (10 bullets)
- **Attacks:** Club +5 (1d6+1 B); Tongue +6, reach 10 ft (tongue grab, DC 15 Escape / AC 12 to sever with 1+ slashing); Sling +6, 50 ft (1d6 B)
- **Special:** Warning Croak (free action when spotting foes — alerts all boggards within 50 ft, granting +2 to initiative and Perception); Swamp Passage
---
### Boggard Scout — Tower Watch Leader
- **Race:** Boggard | **Deity:** Gogunta
- **Status:** Defeated
- **Location:** Tower (Encounter C2), Boggard Dam
- **Creature Level:** 1
- *(Same stats as Gogunta Cult Boggard Scouts above)*
- **Notes:** Stationed in the tower. Used sling at 2 penalty against targets adjacent to the tower.
---
## Creatures (Monsters)
---
### Two Tusk — Swamp Slurk
- **Type:** Animal (Swamp Slurk) | **Size:** Large
- **Status:** Alive — retreated when badly wounded; still at large in Dunmire
- **Location:** Dunmire Swamp
- **Creature Level:** 2
- **AC:** 17 | **HP:** 35 | **Speed:** 30 ft / swim 30 ft
- **Perception:** +6 (darkvision)
- **Fort** +10 (+12 vs Grapple) | **Ref** +6 | **Will** +4
- **Attacks:** Tusks +11 (1d8+4 P, deadly d10); Slime squirt +9, 30 ft (entangling slime — clumsy 1 and 5 ft Speed for 1 hour)
- **Special:**
- *Belly Grease* (3 actions): Coats barge/5-ft emanation in grease; DC 18 Balance check; lasts 10 min
- *Sticky Feet:* Not off-guard on narrow surfaces; +4 to Reflex saves vs. falling
- **Lore:** Local legend. Likely killed the unnamed knife fighter years ago — old magic dagger still embedded in its flank. Bearna Cragborn knows its story.
- **Tactics:** Opens with Belly Grease, then tusks and slime. Retreats below 15 HP.
---
### Giant Frog — Dam Dock Beast
- **Type:** Animal | **Size:** Medium
- **Status:** Alive — fled after combat; uncontrolled
- **Location:** Was caged at the dam dock (Encounter C4); now at large in swamp
- **Creature Level:** 1
- **AC:** 15 | **HP:** 30 | **Speed:** 25 ft / swim 25 ft
- **Perception:** +7 (low-light vision)
- **Fort** +8 | **Ref** +7 | **Will** +5
- **Attacks:** Jaws +8 (1d6+3 P); Tongue +8, reach 15 ft (tongue grab, DC 16 Escape / AC 13 to sever with 2+ slashing)
- **Special:** Sticky Feet (not off-guard on narrow surfaces; +4 Reflex vs. falling)
- **Notes:** Was kept caged by boggards but never tamed. Attacked boggard guard first when released. Flees below 10 HP.
---
### Hunting Spider — Infested Tree
- **Type:** Animal | **Size:** Medium
- **Status:** Defeated
- **Location:** Infested Tree (Encounter C3), Boggard Dam
- **Creature Level:** 1
- **AC:** 17 | **HP:** 16 | **Speed:** 25 ft / climb 25 ft
- **Perception:** +7 (darkvision, web sense)
- **Fort** +6 | **Ref** +9 | **Will** +5
- **Attacks:** Fangs +9 (1d6+2 P + venom, finesse); Web +7, 30 ft (immobilized until DC 17 Escape)
- **Venom (DC 16 Fort, 6 rounds max):** Stage 1: 1d4 poison + off-guard; Stage 2: 1d6 poison + clumsy 1 + off-guard; Stage 3: 1d6 poison + clumsy 2 + off-guard
- **Special:** Spring Upon Prey (reaction — moves before initiative if web touched); Descend on a Web (1 action — drop 40 ft on silk)
---
### Python — Optional Swamp Encounter
- **Type:** Animal | **Size:** Medium
- **Status:** Unknown (optional encounter)
- **Location:** Dunmire Swamp
- **Creature Level:** 1
- **AC:** 15 | **HP:** 20 | **Speed:** 20 ft / climb 20 ft / swim 20 ft
- **Perception:** +6 (low-light vision)
- **Fort** +8 | **Ref** +10 | **Will** +4
- **Attacks:** Jaws +8 (1d8+3 P + Grab)
- **Special:** Constrict (1 action, DC 17 Fort for half — 1d8 B); Wrap in Coils; Tighten Coils (reaction, +2 to Escape DC)
---
### Giant Swamp Flies (2) — Berry Patch
- **Type:** Animal | **Size:** Medium
- **Status:** Defeated
- **Location:** Berry Patch, Dunmire Swamp
- **Creature Level:** 1
- **AC:** 17 | **HP:** 20 each | **Speed:** 20 ft / fly 40 ft / climb 20 ft
- **Perception:** +8 (darkvision)
- **Fort** +6 | **Ref** +9 | **Will** +6
- **Attacks:** Mandibles +8 (1d6+3 P + stinging bite — DC 16 Fort or sickened 1/2)
- **Special:** Avoid the Swat (reaction — +2 AC; if missed, fly away); do not pursue beyond the barge
---
### Young Monitor Lizard — Old Mill
- **Type:** Animal | **Size:** Medium
- **Status:** Defeated
- **Location:** Old Mill, Second Floor
- **Creature Level:** 1
- **AC:** 15 | **HP:** 24 | **Speed:** 30 ft / swim 20 ft
- **Perception:** +6 (low-light vision, scent 30 ft)
- **Fort** +8 | **Ref** +7 | **Will** +4
- **Attacks:** Jaws +7 (1d4+2 P + venom)
- **Venom (DC 15 Fort, 4 rounds):** Stage 1: 1d4 poison; Stage 2: 1d6 poison
- **Special:** Lurching Charge (2 actions — Stride ×2 then Strike with +2 if moved 20+ ft)
- **Notes:** Guarded the ladder to the top floor; tolerated boggards but attacked strangers.
---
### Swamp Beetles (3) — Old Mill
- **Type:** Animal | **Size:** Small
- **Status:** Defeated
- **Location:** Old Mill, Ground Floor
- **Creature Level:** -1
- **AC:** 15 | **HP:** 6 each | **Speed:** 20 ft
- **Fort** +4 | **Ref** +7 | **Will** +2
- **Attacks:** Mandibles +5 (1d4+1 P); Swamp Spit +7, 20 ft (1d4 acid)
- **Special:** Splatter (foul-smelling acid splash 1 damage when killed)
---
## Historical / Deceased
---
### The Knife Fighter (Unknown Name)
- **Race:** Unknown | **Status:** Deceased (killed by Two Tusk)
- **Notes:** A proud warrior who came to Bog Bottom boasting he would hunt and kill Two Tusk with his magic dagger. Vanished without a trace. His dagger was found embedded in Two Tusk's flank — evidence of his fate. Story told by Bearna Cragborn.