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2.8 KiB

Session 1

Adventure 1: Mystery at the Old Mill (completed)

The party — Fronda Blarf (Lizardfolk Druid), Twig (Leshy Cleric of Gozreh), and Inigo Montoya (Human Swashbuckler) — set out from Bog Bottom into Dunmire Swamp to investigate the disappearance of several townsfolk last seen near the Old Mill.

Encounter A1 complete: Party forced their way through the vine-choked entrance and defeated three Swamp Beetles in the ground floor. Twig took 2 acid damage total; Inigo took 1 acid damage from Splatter. Found 5 sp, 1 gp, and a minor healing potion.

Encounter A2 complete: Navigated the rotten staircase to the second floor. Fronda (Lizardfolk Druid) successfully befriended the young monitor lizard guarding the ladder, bypassing combat entirely.

Encounter A3 complete: Defeated the boggards with the help of the monitor lizard. Picked up some treasure and rescued the captured townsfolk, taking them back to town.

Back in Bog Bottom: Party reported to Elder Urthrona. Fronda informed her the kidnappers were killed and claimed their reward. Urthrona paid 5 gp each (20 gp total) and directed them to Ladrusa for additional payment. Urthrona pressed the party on what they witnessed in the mill — specifically the Gogunta cult markings and the boggards' talk of flooding — signaling the larger threat is not over.

Session N — Post-Cult Aftermath / The Sunken Chapel Lead

Note: Adventure 2 (Boggard Dam / Zungur) concluded between recorded sessions — see npcs.md and locations.md. With Zungur slain and the dam destroyed, the party is following up on possible cult remnants.

In Bog Bottom — Gather Information: Inigo Montoya canvassed the Drowned Toad tavern and the morning market over 2 hours, trying to learn what connection might remain between the broken cult and any residual flooding threat. Diplomacy total 8 vs DC 20 → Critical Failure. Picked up garbled, partially false intelligence from Old Beck, a half-drunk fisherman: claims a remnant Gogunta cell is holed up in a sunken chapel near Heron's Reach (two days' poling northeast), separate from Zungur's defeated faction. Beck's story misrepresents some details (he claims "flooding" is boggard slang for hatching kin and that the mill boggards were fugitives, not cultists — both untrue), but the underlying lead about a surviving cell is true in spirit. Reframed for play: a real splinter cell exists; Beck's specifics are unreliable.

Hiring Olber: Party paid Old Beck a small bribe for travel advice. Beck offered three routes (main channels, Mire's Throat shortcut via his nephew Olber, or a strider's foot-path). Party hired Olber's skiff via Mire's Throat at 3 gp total (1 gp/head). Expected travel time ~1 day. Known hazards: narrow cypress cuts, dog-sized bullfrogs, and pockets of marsh gas that can ignite from open flame.