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6.8 KiB

Session 1

# Character Check Total DC Result Notes
1 Inigo Montoya Intimidation (shout) 24 — No effect No line of sight through vines; narrative: boggards rattled
2 Twig Perception (listen at entrance) 27 17 Critical Success Heard croaking voices upstairs; wet skittering below
3 Twig Athletics (tear vines) 9 15 Failure Struggles with vines, cannot enter
4 Fronda Blarf Athletics (tear vines) 16 15 Success Forces through the vines and enters
5 Twig Nature (commune with vines) 10 15 Failure Vines are mindless, do not respond
6 Inigo Montoya Athletics (hack vines) 16 15 Success Hacks through, enters the mill
7 Twig Athletics (tear vines, 2nd attempt) 7 15 Failure Still stuck outside
8 Fronda Blarf Athletics (haul Twig through gap) 17 13 Success Twig pulled through the entrance
9 Twig Divine Lance attack vs Beetle 1 (AC 15) 25 15 Critical Hit 11 spirit damage (2d4=7 + WIS 4); Beetle 1 destroyed; Splatter triggers
10 Inigo Montoya Demoralize vs Beetle 2 (Will DC 12) 14 12 Success Beetle 2 Frightened 1; Inigo gains Panache
11 Twig Nature (Recall Knowledge: Swamp Beetles) 22 13 Success Learned about Splatter ability
12 Beetle 3 Swamp Spit vs Twig (AC 14) 21 14 Hit 1 acid damage; Twig 17 HP
13 Beetle 3 Mandibles vs Twig (AC 14, MAP -5) 12 14 Miss
14 Inigo Montoya Rapier vs Beetle 2 (AC 15) 16 15 Hit 7 piercing damage; Beetle 2 destroyed; Splatter: Inigo 1 acid dmg → 18 HP
15 Inigo Montoya Rapier vs Beetle 3 (AC 15) 12 15 Miss
16 Inigo Montoya Rapier vs Beetle 3 (AC 15) 11 15 Miss
17 Beetle 3 Swamp Spit vs Inigo (AC 18) 8 18 Miss
18 Beetle 3 Swamp Spit (MAP -5) 9 — Miss
19 Beetle 3 Mandibles vs Inigo (AC 18, MAP -10) 0 18 Critical Miss Beetle stumbles over itself
20 Twig Seedpod vs Beetle 3 (AC 15) 18 15 Hit 3 bludgeoning damage; Beetle 3 at 3 HP
21 Twig Seedpod vs Beetle 3 (prone AC 13, MAP -5) 23/18 13 Critical Hit 4 bludgeoning damage
22 Beetle 3 Mandibles vs Inigo (AC 18) 7 18 Critical Miss Beetle stumbles badly
23 Beetle 3 Mandibles vs Inigo (AC 18, MAP -10, nat 20) 15 18 Hit (nat 20 upgrade) 2 piercing damage; Inigo 16 HP
24 Twig Seedpod vs Beetle 3 (AC 15) 16 15 Hit 2 bludgeoning damage
25 Inigo Montoya Rapier vs Beetle 3 (AC 15) 22 15 Hit 6 piercing damage; Beetle 3 destroyed; Splatter: Inigo 1 acid → 15 HP
26 Twig Perception (search ground floor) 27 13 Critical Success Found silver in muck + hidden belt pouch (1 gp + minor healing potion)
27 Twig Perception (examine stairs) 25 15 Critical Success Spotted rotten section precisely; can jump over (Athletics DC 13)
28 Inigo Montoya Reflex save (rotten stairs) 19 15 Success Navigates safely to second floor
29 Twig Reflex save (rotten stairs) 7 15 Failure Crashes through, 2 bludgeoning damage → 15 HP
30 Twig Nature (research boggards in town) 12 15 Failure Recalled only basic, common knowledge

Session N — Sunken Chapel Lead

# Character Check Total DC Result Notes
1 Inigo Montoya Diplomacy (Gather Information re: flood/Gogunta cult connection in Bog Bottom) 8 20 Critical Failure Picked up garbled lead from Old Beck pointing to a "sunken chapel near Heron's Reach"; specifics unreliable but underlying remnant-cell rumor is true
2 Fronda Blarf Nature (harvest slurk components) 23 20 Success Harvested 2 doses back-slime resin, 1 vial belly grease, 1 pair ivory tusks (GM homebrew ruling — no official harvesting rules in PF2E Remaster)
3 Inigo Montoya Diplomacy (parley with chapel sentry) 16 20 Failure Sentry not convinced; combat begins
4 Twig Religion (Recall Knowledge: Gogunta cult / chapel) 8 (nat 1) 20 Critical Failure False info delivered — told that defacing the altar rune will sever Sister Vratch's spellcasting (untrue)
5 Inigo Montoya Diplomacy (parley with Sister Vratch through chapel entrance) 13 22 Failure Vratch refuses; sends Scout up the stairs; combat imminent
6 Twig Nature (Recall Knowledge: Gogunta cult — why are they kidnapping townsfolk?) 17 15 Success Thorn-runes are drowning-sacrifice consecration markings. Kidnappings are for ritual drowning to feed Gogunta. Chapel nave is the drowning chamber. Scratch marks on submerged walls confirm victims held under. (GM-set DC 15)
7 Fronda Blarf Perception (search submerged nave for dropped items and secret passages) 21 15/20 Success (items) / Success (passage) Found: Gozreh iron medallion (victim's), waterlogged pouch (9 sp), 2 iron rings. Also spotted a submerged door behind/below the altar platform — hinges visible under algae. Leads to a flooded tunnel exiting into the swamp. (GM-set DCs)
8 Inigo Montoya Arcana (examine the box from the chapel plinth) 14 15 Failure Box is primal/divine in nature — wrong tradition for Arcana. Inigo identifies Gogunta runes, unusual wood, sealed clasps, and faint warmth from within, but cannot identify magical nature or purpose. Recommends Religion or Nature check. (GM-set DC 15)
9 Twig Nature (examine the box) 13 15 Failure Senses strong primal energy and the residue of multiple deaths sealed within. Containment marks on the runes keep something inside. Cannot identify specific contents or ritual purpose. Strongly advises against casual opening. (GM-set DC 15)
10 Twig Perception (examine inside of box that held the quasit) 14 13 Success Sees: shredded black velvet lining, deep claw marks in the wood, brownish-green dried ichor (smells of sulfur/rot), a warm iron disc with a spiraling sigil, and Abyssal script scratched into the underside of the lid. (GM-set DC 13)
11 Inigo Montoya Arcana (examine the iron disc) 13 16 Failure Recognizes the spiral as planar-binding notation — ties the disc to a specific entity. Warmth suggests the magic was active until recently. Cannot identify the entity type or exact purpose. (GM-set DC 16)
12 Twig Perception (night watch — shape at edge of firelight) 20 14 Success Clearly sees a small winged reptilian creature — quasit. Watching the camp. Not attacking. Makes eye contact when spotted and holds still. (GM-set DC 14)
13 Inigo Montoya Diplomacy (barter with Pier's End dockmaster — reduce passage from 2 gp to 1 gp/head) 12 15 Failure Dockmaster unmoved. Price holds at 2 gp/head. (GM-set DC 15)