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Creating a map

In this section we'll generate <path> elements from GeoJSON data that will draw a map of the world

Lesson Objectives

  1. Define GeoJSON
  2. Use a projection
  3. Generate a <path> using a projection and the GeoJSON data

Define GeoJSON

GeoJSON is just JSON data that has specific properties that are assigned specific data types. Here's an example:

{
    "type": "Feature",
    "geometry": {
        "type": "Point",
        "coordinates": [125.6, 10.1]
    },
    "properties": {
        "name": "Dinagat Islands"
    }
}

In this example, we have one Feature who's geometry is a Point with the coordinates [125.6, 10.1]. It has "Dinagat Islands" as its name. Each Feature follows this general structure:

{
    "type": STRING,
    "geometry": {
        "type": STRING,
        "coordinates": ARRAY
    },
    "properties": OBJECT
}

We can also have a Feature Collection which is many Features grouped together:

{
    "type": "FeatureCollection",
    "features": [
        {
            "type": "Feature",
            "geometry": {
                "type": "Point",
                "coordinates": [102.0, 0.5]
            },
            "properties": {
                "prop0": "value0"
            }
        },
        {
            "type": "Feature",
            "geometry": {
                "type": "LineString",
                "coordinates": [
                    [102.0, 0.0], [103.0, 1.0], [104.0, 0.0], [105.0, 1.0]
                ]
            },
            "properties": {
                "prop0": "value0",
                "prop1": 0.0
            }
        },
        {
            "type": "Feature",
            "geometry": {
                "type": "Polygon",
                "coordinates": [
                    [
                        [100.0, 0.0], [101.0, 0.0], [101.0, 1.0],
                        [100.0, 1.0], [100.0, 0.0]
                    ]
                ]
            },
            "properties": {
                "prop0": "value0",
                "prop1": { "this": "that" }
            }
        }
    ]
}

This basically follows the form:

{
    "type": "FeatureCollection",
    "features": ARRAY
}

The features property is an array of feature objects which we've defined previously.

Set up the HTML

Let's set up a basic D3 page:

<!DOCTYPE html>
<html lang="en" dir="ltr">
<head>
    <meta charset="utf-8">
    <title></title>
    <script src="https://d3js.org/d3.v5.min.js" charset="utf-8"></script>
    <script src="https://cdn.rawgit.com/mahuntington/mapping-demo/master/map_data3.js" charset="utf-8"></script>
</head>
<body>
    <svg></svg>
    <script src="app.js" charset="utf-8"></script>
</body>
</html>

The only thing different from normal is this line:

<script src="https://cdn.rawgit.com/mahuntington/mapping-demo/master/map_data3.js" charset="utf-8"></script>

This just loads an external javascript file which sets our GeoJSON data to a variable.

var map_json = {
    type: "FeatureCollection",
    features: [
        {
            type: "Feature",
            id: "AFG",
            properties: {
                name: "Afghanistan"
            },
            geometry: {
                type: "Polygon",
                coordinates: [
                    //lots of coordinates
                ]
            }
        }
        // lots of other countries
    ]
}

Note that the map_json variable is just a JavaScript object that adheres to the GeoJSON structure (it adds an id property which is optional). This is very important. If the object didn't adhere to the GeoJSON structure, D3 would not work as it should.

Use a projection

Now let's start in on our app.js file:

var width = 960;
var height = 490;

d3.select('svg')
    .attr('width', width)
    .attr('height', height);

At the bottom of app.js let's add:

var worldProjection = d3.geoEquirectangular();

This generates a projection, which governs how we're going to display a round world on a flat page. There's lots of different types of projections we can use: https://github.com/d3/d3-geo/blob/master/README.md#azimuthal-projections

The line above tells D3 to create an equirectangular projection (https://github.com/d3/d3-geo/blob/master/README.md#geoEquirectangular)

Generate a <path> using a projection and the GeoJSON data

Now that we have our projection, we're going to generate <path> elements for each element in the array set to the features property of map_json

d3.select('svg').selectAll('path')
    .data(map_json.features)
    .enter()
    .append('path')
    .attr('fill', '#099');

We created the path elements, but they each need a d attribute which will determine how they're going to drawn (i.e. their shape).

We want something like:

d3.selectAll('path').attr('d', function(datum, index){
    //somehow use datum to generate the value for the 'd' attributes
});

Writing the kind of code described in the comment above would be very difficult. Luckily, D3 can generate that entire function for us. All we need to do is specify the kind of projection we want to use. At the bottom of app.js add the following:

var dAttributeFunction = d3.geoPath()
    .projection(worldProjection);

d3.selectAll('path').attr('d', dAttributeFunction);

geoPath() generates the function that we'll use for the d attribute, and projection(worldProjection) tells it to use the worldProjection var created earlier so that the path elements appear as an equirectangular projection

Conclusion

In this section we've covered how to use D3 to create a projection and render GeoJSON data as a map. Congratulations! You've made it to the end of this book. No go off and create amazing visualizations.