castle battle hungry for more

master
Matt Huntington 9 years ago
parent 3d63e0ba98
commit 97a8f3ef07

@ -51,3 +51,10 @@
- If you have 0 or fewer hit points, the computer wins
- If you both have 0 or fewer hit points, it's a tie
- If you both have more than 0 hit points, start player's turn over again (step 1)
## Hungry for more?
1. Make it so that the computer doesn't randomly attack/repair/do nothing itself. Instead, it will act like a player and either create a peon or, if a peon already exists, select a random peon and tell it to either attack or repair
1. Make the 2nd player optionally be either the computer (random decisions) or another human
1. Repairs increase hit points a random number between 0-3
1. Attacks decrease hit points a random number between 0-3

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