parent
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commit
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body {
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background: url('http://www.lord-of-the-rings.org/collections/maps/map10[1].jpg');
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/*color: white;*/
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font-size: 24px;
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text-shadow: 1px 1px white;
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font-weight: 800;
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}
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h1 {
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font-family: 'Condiment', cursive;
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}
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button {
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display: inline;
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margin: 12px;
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}
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.the-white {
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background-color: white;
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border: 1px solid grey;
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}
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## DOM function reference.
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### For more information search for the MDN reference page for the function.
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* Access
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* `document.getElementById`
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* `document.getElementsByClassName`
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* `document.getElementsByTagName`
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* `document.querySelector`
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* `document.querySelectorAll`
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* Addition and removal
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* `document.createElement`
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* `node.appendChild`
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* `node.removeChild`
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* `node.remove`
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* Editing
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* `node.innerText =`
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* `node.className = `
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* `node.classList.add`
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* `node.setAttribute`
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* `node.id = `
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* `node.style = `
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* Traversal
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* `node.firstChild`
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* `node.childNodes`
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* `node.parentNode`
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<html>
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<head>
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<title>Lord Of The Rings</title>
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<link rel="stylesheet" href="css/style.css">
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<link href='http://fonts.googleapis.com/css?family=Condiment' rel='stylesheet' type='text/css'>
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<script src="js/app.js"></script>
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</head>
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<body>
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<h1>Lord Of The Rings</h1>
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<button id="1">Make Middle Earth</button>
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<button id="2">Make Hobbits</button>
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<button id="3">Keep It Secret, Keep It Safe</button>
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<button id="4">Make Baddies</button>
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<button id="5">Make Buddies</button>
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<button id="6">Leave The Shire</button>
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<button id="7">Beautiful Stranger</button>
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<button id="8">Forge The Fellowship</button>
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<button id="9">The Balrog</button>
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<button id="10">Horn Of Gondor</button>
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<button id="11">It's Dangerous To Go Alone</button>
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<button id="12">We Wants It</button>
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<button id="13">There And Back Again</button>
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<br>
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</body>
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</html>
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// ==============================
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// Dramatis Personae
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// ==============================
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var hobbits = [
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"Frodo Baggins",
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"Samwise 'Sam' Gamgee",
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"Meriadoc 'Merry' Brandybuck",
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"Peregrin 'Pippin' Took"
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];
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var buddies = [
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"Gandalf the Grey",
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"Legolas",
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"Gimli",
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"Strider",
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"Boromir"
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];
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var baddies = [
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"Sauron",
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"Saruman",
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"The Uruk-hai",
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"Orcs"
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];
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var lands = [
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"The-Shire",
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"Rivendell",
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"Mordor"
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];
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// ====================================
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// Chapters
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// ====================================
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var makeMiddleEarth = function() {
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console.log("Trying to make middle earth.");
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// create a section tag with an id of middle-earth
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var section = document.createElement('section');
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section.setAttribute('id', 'middle-earth');
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// append the section to the body of the DOM with: document.body.appendChild( // variable name )
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document.body.appendChild(section);
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// use a for loop to iterate over the lands array that does the following:
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// 1. creates an article tag (there should be one for each land when the loop is done)
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// 2. gives each land article an `id` tag of the corresponding land name
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// 3. includes an h1 with the name of the land inside each land article
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// 4. appends each land to the middle-earth section
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for (var i=0; i < lands.length; i++) {
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var article = document.createElement('article');
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article.setAttribute('id', lands[i]);
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article.innerHTML = '<h1>' + lands[i] + '</h1>';
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section.appendChild(article);
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}
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 1st set of homework answers is complete".
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var makeHobbits = function() {
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console.log('Make hobbits');
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// display an unordered list of the hobbits in the shire.
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// give each hobbit a class of "hobbit"
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// hint: create a 'ul' outside the loop upon which to append the 'li's
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// hint: get 'The-Shire' by using its id
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var hobbitList = document.createElement('ul');
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for (var i=0; i < hobbits.length; i++) {
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var hobbit = document.createElement('li');
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hobbit.innerText = hobbits[i]
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hobbit.className += "hobbit";
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hobbitList.appendChild(hobbit);
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}
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var shire = document.getElementById('The-Shire');
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shire.appendChild(hobbitList);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 2nd set of homework answers is complete".
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var keepItSecretKeepItSafe = function() {
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// create an empty div with an id of 'the-ring'
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// add the ring as a child of Frodo
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// hint: Frodo does not have an id, but there is a command to retrieve all elements
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// with a certain class. This should give you an array for you to access . . .
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// when you think you have given Frodo the ring, check in your Elements tab
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var ring = document.createElement('div');
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ring.setAttribute('id', 'the-ring');
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var frodo = document.getElementsByClassName('hobbit')[0];
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frodo.appendChild(ring);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 3rd set of homework answers is complete".
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var makeBaddies = function() {
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// display an unordered list of baddies in Mordor
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// give each of the baddies a class of "baddy"
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var baddiesList = document.createElement('ul');
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for (var i=0; i < baddies.length; i++) {
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var baddy = document.createElement('li');
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baddy.innerText = baddies[i];
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baddy.className = "baddy";
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baddiesList.appendChild(baddy);
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}
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var mordor = document.getElementById('Mordor');
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mordor.appendChild(baddiesList);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 4th set of homework answers is complete".
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var makeBuddies = function() {
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// create an aside tag and append it to middle-earth below mordor
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// display an unordered list of buddies in the aside
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// give each of the buddies a class of "buddy"
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var aside = document.createElement('aside');
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var buddiesList = document.createElement('ul');
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for (var i=0; i < buddies.length; i++) {
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var buddy = document.createElement('li');
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buddy.innerText = buddies[i];
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buddy.className = "buddy";
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buddiesList.appendChild(buddy);
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}
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aside.appendChild(buddiesList);
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var middleEarth = document.getElementById('middle-earth');
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middleEarth.appendChild(aside);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 5th set of homework answers is complete".
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var leaveTheShire = function() {
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// grab the hobbits (the ul in which they reside) and move them to Rivendell
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// hint: the hobbits ul is a childNode of The-Shire-- there is way to get a list
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// of childNodes
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var hobbits = document.getElementById("The-Shire").childNodes[1];
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var rivendell = document.getElementById('Rivendell');
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rivendell.appendChild(hobbits);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 6th set of homework answers is complete".
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var beautifulStranger = function() {
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// change the buddy 'Strider' textnode to "Aragorn"
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// hint: You can get a list of elements by tag name, such as 'aside'
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var aside = document.getElementsByTagName('aside')[0];
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var strider = aside.firstChild.childNodes[3];
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strider.innerText = "Aragorn";
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 7th set of homework answers is complete".
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var forgeTheFellowShip = function() {
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// create a new div with an id 'the-fellowship'
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// add an h1 with the text 'The Fellowship' to this new div
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// append the fellowship to middle-earth
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// add the unordered lists of hobbits and buddies to 'the-fellowship'
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var fellowship = document.createElement('div');
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fellowship.setAttribute('id', 'the-fellowship');
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fellowship.innerHTML = "<h1>The Fellowship</h1>";
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var middleEarth = document.getElementById('middle-earth');
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middleEarth.appendChild(fellowship);
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var hobbitList = document.getElementById('Rivendell').childNodes[1];
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var buddiesList = document.getElementsByTagName('aside')[0].firstChild;
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fellowship.appendChild(hobbitList);
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fellowship.appendChild(buddiesList);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 8th set of homework answers is complete".
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var theBalrog = function() {
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// change the 'Gandalf' textNode to 'Gandalf the White'
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// add a class "the-white" to this element
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// in the style.css, add a css rule to make elements of the class "the-white"
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// have a white background and a grey border
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var gandalf = document.getElementById('the-fellowship').childNodes[2].firstChild;
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gandalf.innerText = "Gandalf the White";
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gandalf.className += ' the-white';
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 9th set of homework answers is complete".
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var hornOfGondor = function() {
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// pop up an alert that the horn of gondor has been blown
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// Boromir's been killed by the Uruk-hai! Put a linethrough on Boromir's name
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// Tricky: Remove the Uruk-Hai from the Baddies on the page
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alert('The Horn of Gondor has been blown!');
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var boromir = document.getElementsByClassName('buddy')[4];
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boromir.style = "text-decoration: line-through";
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var uruk = document.getElementsByClassName('baddy')[2];
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uruk.parentNode.removeChild(uruk);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 10th set of homework answers is complete".
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var itsDangerousToGoAlone = function(){
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var frodo = document.getElementsByClassName('hobbit')[0];
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var sam = document.getElementsByClassName('hobbit')[1];
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var mordor = document.getElementById('Mordor');
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mordor.appendChild(frodo);
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mordor.appendChild(sam);
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var doom = document.createElement('div');
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doom.id = "mount-doom";
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mordor.appendChild(doom);
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// take Frodo and Sam out of the fellowship and move them to Mordor (they don't
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// need to be inside a ul in Mordor)
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// add a div with an id of 'mount-doom' to Mordor
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 11th set of homework answers is complete".
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var weWantsIt = function() {
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// Create a div with an id of 'gollum' and add it to Mordor
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// Move the ring from Frodo and give it to Gollum
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// Move Gollum into Mount Doom
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var gollum = document.createElement('div');
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gollum.id = "gollum";
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var mordor = document.getElementById('Mordor');
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mordor.appendChild(gollum);
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var ring = document.getElementById('the-ring');
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gollum.appendChild(ring);
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var doom = document.getElementById('mount-doom');
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doom.appendChild(gollum);
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 12th set of homework answers is complete".
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var thereAndBackAgain = function() {
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// remove Gollum and the Ring from the document
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var doom = document.getElementById('mount-doom');
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var gollum = document.getElementById('gollum');
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doom.removeChild(gollum);
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// remove all the baddies from the document
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// Move all the hobbits back to the shire
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};
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// COMMIT YOUR WORK
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// The commit message should read: "The 13th set of homework answers is complete".
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// =====================================
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// Don't change anything below this line
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// =====================================
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window.onload = function() {
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document.getElementById('1').addEventListener('click', makeMiddleEarth);
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document.getElementById('2').addEventListener('click', makeHobbits);
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document.getElementById('3').addEventListener('click', keepItSecretKeepItSafe);
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document.getElementById('4').addEventListener('click', makeBaddies);
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document.getElementById('5').addEventListener('click', makeBuddies);
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document.getElementById('6').addEventListener('click', leaveTheShire);
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document.getElementById('7').addEventListener('click', beautifulStranger);
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document.getElementById('8').addEventListener('click', forgeTheFellowShip);
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document.getElementById('9').addEventListener('click', theBalrog);
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document.getElementById('10').addEventListener('click', hornOfGondor);
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document.getElementById('11').addEventListener('click', itsDangerousToGoAlone);
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document.getElementById('12').addEventListener('click', weWantsIt);
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document.getElementById('13').addEventListener('click', thereAndBackAgain);
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};
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@ -0,0 +1,48 @@
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# WDI-PANTHALASSA
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---
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Title: Lord of the Rings <br>
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Type: Homework<br>
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Duration: Two consecutive evenings <br>
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Course: WDIr-Panthalassa<br>
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Competencies: DOM manipulation with 'vanilla' Javascript<br>
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Prerequisites: Basic Javascript
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---
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#### Learning Objectives
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- Practice using 'vanilla' JavaScript to manipulate the DOM
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We are going to take a trip from the Shire, through Rivendell, across Middle
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Earth, and into the heart of Mordor itself, Mount Doom. Pack up, because we're
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going on an adventure.
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### Step 1-13
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Observe the 13 chapters that have been included in the starter code (app.js). Each chapter has a button with a click handler in the html file, and an associated javascript function in app.js. Your job is to fill in the right code into the JS functions.
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**Remember you can check your DOM tree in the Elements tab in Chrome Console.**
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###Workflow##
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Tackle this problem one function from start to finish at a time.
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* Write a trivial console.log inside the function to check that the event
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listener works when you click the right button
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* Write the correct DOM manipulatory code inside the function and check that it
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works
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Each function depends on the previous ones, so make sure your function works
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before moving on to the next one!
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Every time you refresh the page, you will have to click the buttons one by one
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in order from the beginning to operate your application. (If really don't want
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the popups after you've completed a step, you can check to disable each popup and speed up the process of debugging).
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|
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### Commits ###
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||||
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||||
Commit your work after each function is complete and working properly
|
||||
|
||||
Loading…
Reference in new issue