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# Landscaper
![studio ghibli landscape](https://peakmemory.files.wordpress.com/2014/06/cliufqx.jpg)
## Summary
You'll be creating a simple, terminal game to send messages and receive input from the user.
You're going to make a terminal game
#### Learning Objectives
- Putting everything you've learned so far together (arrays, loops, conditionals)
#### Prerequisites
- JavaScript (arrays, loops, conditionals)
---
## Getting Started
1. Inside of the student_labs directory there is already an `app.js` set up and ready to go!
## Landscaper
## Description
1. You are starting a landscaping business, but all you have are your teeth.
1. Using just your teeth, you can spend the day cutting lawns and make $1. You can do this as much as you want.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: user can use teeth to cut grass"
<hr>
1. At any point, if you are currently using your teeth, you can buy a pair of rusty scissors for $5. You can do this once, assuming you have enough money.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: user can buy scissors"
<hr>
1. Using the rusty scissors, you can spend the day cutting lawns and make $5. You can do this as much as you want.
<hr>
&#x1F534; Commit: <br>
"Landscaper App: user can use scissors to cut grass"
<hr>
1. At any point, if you are currently using rusty scissors, you can buy an old-timey push lawnmower for $25. You can do this once, assuming you have enough money.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: user can buy push lawnmower"
<hr>
1. Using the old-timey push lawnmower, you can spend the day cutting lawns and make $50. You can do this as much as you want.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: user can use push lawnmower to cut grass"
<hr>
1. At any point, if you are currently using the old-timey push lawnmower, you can buy a fancy battery-powered lawnmower for $250. You can do this once, assuming you have enough money.
<hr>
&#x1F534; <b>Commit your work!</b><br>
Your commit message should read something like: <br>
"landscaper: user can buy battery-powered lawnmower"
<hr>
1. Using the the fancy battery-powered lawnmower, you can spend the day cutting lawns and make $100. You can do this as much as you want.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: user can use battery-powered lawnmower to cut grass"
<hr>
1. At any point, if you are currently using the fancy battery-powered lawnmower, you can hire a team of starving students for $500. You can do this once, assuming you have enough money.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: user can hire a team"
<hr>
1. Using the the team of starving students, you can spend the day cutting lawns and make $250. You can do this as much as you want.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: user can use a team to cut grass"
<hr>
1. You win the game when you have a team of starving students and $1000. In this situation, send a message to the user telling them, they've won.
<hr>
&#x1F534; <b>Commit your work!</b> <br>
Your commit message should read something like: <br>
"landscaper: win scenario"
<hr>
## Technical Requirements
1. Your landscaper game *must* run on with no syntax errors
1. If there are errors you can't solve, comment them out and leave a comment above it explaining what is wrong
## Hungry for More?
1. Add the ability to reset the game at any point so that you can play again
1. Make it so that a user can have multiple tools, and money earned each day is increased appropriately (e.g. 2 scissors, and an old-timey push lawnmower means you earn $60/day )
1. Once you've implemented multiple tools, make it so you can sell tools for half price
#### Super duper hungry more?: Landscaper Inspiration
1. Make your terminal game playable via the DOM!
1. Some of our students went above and beyond doing exactly that! See below for some examples:
<details><summary>Student One</summary>
![first screen](https://i.imgur.com/BABhJ5O.png)
![buying tools](https://i.imgur.com/ocxAvt9.png)
![end](https://i.imgur.com/HY2jU8g.png)
</details>
<details><summary>Student Two</summary>
![first screen](https://i.imgur.com/ekQLWtZ.png)
![options](https://i.imgur.com/txAHwK0.png)
![more options](https://i.imgur.com/o8Dc5tF.png)
![buying tools](https://i.imgur.com/2olGG6o.png)
![more options](https://i.imgur.com/YHLD4Sd.png)
![end](https://i.imgur.com/N9f7BkA.png)
</details>
<details><summary>Student Three</summary>
![](https://i.imgur.com/ClNabWU.jpg)
![](https://i.imgur.com/6xPwych.jpg)
![](https://i.imgur.com/gZpgduf.jpg)
</details>
---
*Copyright 2018, General Assembly Space. Licensed under [CC-BY-NC-SA, 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/)*
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